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Deployment Essentials

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by Judson

From time to time, we all face the player that deploys the entirety of his or her forces in a horizontal line across the length of the table, thereby spreading his or herself thin and guaranteeing a complete inability to focus power (dice, specifically) from multiple units onto a single target. The inability to throw maximum dice at minimum targets can often lead to maximum defeat in a dice game; and this is, of course, an error no professional BARbarian would ever commit. Right?


Hate to break it to you, BARbarians, but chances are, you make some cardinal deployment mistakes. Do you disagree? Well, MarkDawgs, read on and find out how many of these mistakes you make!


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Kradschutzen Review

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By Patch

When I commenced planning my early war, Blitzkrieg, German army, one of the units that drew my attention the most was the motorbike troops - commonly known by the German name of Kradschutzen. These motorbike troops are so iconic to that early war period that I had to base my army around them, and one thing that I had noticed was that I had yet to face an opponent that was using them; certainly I had not seen them in the several tournaments I had attended.




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AAR: Soviets and German Probing Action

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I had an FTX weekend recently, and got in a pick up game of Bolt Action with my buddy Andy. We wanted to play with the big toys, so we each ran one armored and one infantry platoon, in a modified version of the second mission Jud had for tank battles at Cold Wars. It used three objectives, strung out down the diagonal center line. At Cold Wars, forces came on within 12" of opposing table corners, but we adjusted this to 24". It worked really well, and we will get the mission up soon so everyone can enjoy it.

 
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Speakeasy 22

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Hey, Eenis, if it's OK with you, Dano and I are going to talk about Bolt Action, as hard as we can.

Episode 22 brings it all the way back to the basics - Dano's got a list he needs to tighten up before a big tournament, and the boys talk it out.


(For those that don't know, subscriptions provide access to all WWPD premium content, and Speakeasy represents just a fraction of the whole. - Judson)

http://wwpd.libsyn.com/the-speakeasy-ep-22

Painting War - Season 1, Issue # 1 - WWII German Army

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by Patch

After seeing a bit of positive chatter around the various forums about this magazine, I decided to take the plunge and order it online. The magazine is the first in a new series dedicated to painting miniatures and in this issue Ruben Torregrosa "Heresybrush" takes the reader through step by steps on how to recreate WW2 German infantry in both 28mm and 15mm.


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Review: Revell Snap Tite Spitfire

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The unofficial warplane rules recently debuted and I found myself lacking a 1:72 aircraft. Revell Snap Tite kits to the rescue!


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Gamer Collecting, or a Collector Gaming?

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How did I get to this? How did I acquire so much 28mm World War II gaming paraphernalia, and will I ever get a chance to even use even half of it? You see, I ask myself these questions as I sit down most nights to paint yet another squad of infantry or another in a very long line of vehicles.


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Hobby: Converting Soviet Cavalry

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On a recent episode of LRDG the boys were talking about converting partisan cavalry using Perry Miniatures American Civil War Cavalry and bits.  This got me thinking that I could use the same technique to make Soviet cavalry for my Russian army.  There are a hand full of manufactures out there that make Soviet Cavalry, but they are either ugly or pricey.  The ranges out there also have limited poses, which I don't care for.

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Spotlight: Soviet Cavalry Painted

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Last week I showed you how to make your own Soviet Cavalry using Perry ACW Cavalry box and a Warlord Soviet Infantry box.  Now its time to show off how cool these models end up looking once you put paint to plastic.

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Oh Canada! The Sequel!

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Hey guys, Anfernee here again.  A few weeks back I did an article talking about the history of the 1st Canadian Parachute Battalion and their role in WWII during D-Day and beyond.  Well, now I am back to talk about how I've gone about making my list for the LRDG's tournament at Conquest, using that as the theme for my list.




I knew that I would be limited in the big toys I could take in sticking with this theme.  Most Airborne units were lightly equipped by necessity.  Each platoon had a 2 inch mortar and battalion HQ had some 3 inch mortars.  So I decided I wanted one of each.  This would mean two platoons.  Members of the Canadian Para Battalion were exceptionally trained and determined, so everything in this list (short of my free observer) is Veteran. 




So after both a medium and a light mortar, and two second lieutenants with an extra man each, I needed some infantry squads.  I went with two 'assault' style squads of 7 Paratroopers, 3 of them with SMGs and two 'support' squads of 7 Paratroopers with an LMG.  The LMG was another nod to history over effectiveness, but we won't get into that old chestnut.  The support squads will be moving forward to support the assault squads, along with the light mortar.



Now was time for some more supporting teams.  I grabbed a sniper - always useful for dishing out a pin or killing an enemy team weapon.  Then: A PIAT team.  While they aren't the greatest anti-tank choice, they are cheap, and if the enemy doesn't give them any respect, they might pull off an upset.  They'll be running ahead with my infantry, and to be honest, my list needed something else to harass enemy armour other than two mortars.  Lastly, I got an MMG team, as it was another of the few larger pieces of gear the Canadians dropped with into Normandy.  This guy will probably sit back and help protect the medium mortar and sniper, providing long range fire.






Then I've got my free artillery observer through the British national rules.  I see it more as high altitude bomber support during the opening hours of D-Day, coming in to soften up my enemy.  Now I had a few points left over and a few spare para models, so I got another squad of 6 veteran paras with 5 SMGs.  These guys will either outflank to try and create some chaos or rush ahead with my other two assault squads.  For national rule, I was trying to choose between Up & At Them or Vengeance.  Let me know on the forum which I should go with?



To see a video review of the army, http://www.youtube.com/watch?v=343DXJuwH4s







AAR: Germans vs Soviets: Farewell Dex

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A couple months ago my buddy Dex moved up to Alaska for work.  While he loved the State, his job only lasted a few months and now he's off to his next job.  We only got to game a few times, but always had a blast.  We got together for one last epic game of Bolt Action before he left.

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Army List: Patch's French Force

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A quick guide to my French Forces




I will start by saying I have no connection to the French, apart from eating some French fries for lunch, but have a real interest in playing early war French forces in Bolt Action. It may well of been that I was sick and tired of hearing “Cheese eating surrender monkeys” or “on a roll of 2, 3, 4 or 5 they surrender” etc etc. As a sucker of all things with the underdog status I decided to go hard and purchase a French army to play, basically to prove that they can be competitive and fun to field in Bolt Action.
When I looked at the French I had a theme in mind based around the Battle of France, clearly the campaign was a disaster for the French but what is overlooked is the many hard fought battles and the men who fought them. In my theme I wanted to base it around a core group of Veteran French Foreign Legion squads who had been rushed to France during the Phoney War and had been subsequently forced on fighting retreats since the opening phases of the Battle for France. This core unit would have met up with four squads of local inexperienced Militia and rallied them to defend the line to allow other French forces time to regroup.



Supporting the infantry would be a battery of artillery being a medium and light howitzer along with an MMG squad and a Char 2C that had broken down and rather than be destroyed by its crew they fixed it and are determined to fight the German invaders. My plans were realised and I created this army however I soon came to the conclusion that the French have so much more to offer so back to the keyboard to order more goodies. To make my forces more complete I grabbed a few squads of Senegalese, some Cavalry and even more armoured units.


In the lead up to a tournament here in Australia (CANCON), I had to come up with a force which would be competitive based on the restriction being a single reinforced platoon. Now being that the French National rule is a free artillery piece up to medium howitzer I was already ahead of the game in my mind as not many others would be able to field two units of artillery. During my play testing I decided that the inexperienced units were not enough bang for my buck, basically with only five infantry squads to choose from I would have to dedicate three slots to them and that would leave me with only two reliable squads for offensive actions.



I ended up with the following list at 1000 points:
Vet Lt + 1
2 x Vet 8 man squads of FFL with LMG (Stubborn)
2 x Reg 8 man squads of Senegalese (Tough Fighter)
1 x Vet 6 man Cavalry squad
Reg sniper team
Reg Light Howitzer
Reg Medium Howitzer
Reg Char 2C
Reg ATR
Vet truck



The list synergised really well and surprised many people, having a core group of stubborn veterans meant that my centre really held up under fire and was hard to budge from objectives once they claimed them. The Senegalese tough fighters were a big threat, seeing them on the table (many for the first time) made people wary and throwing one squad in a truck for flanking caught more than one opponent off guard. The hammer to the FFL anvil was the cavalry, using them on a flank to smash infantry units or back line support troops worked well and often would tie up an entire side of the table. The dual artillery made a big impact, placed well they could cover most of the table and taking the light meant that most opponents ignored it in preference of the medium leaving it to wreak havoc unmolested.
Special mention must also go to the Char 2C, at 190 points it could fire five weapons systems per turn on a medium tank chassis and was the size of a house brick. It really did not do huge amounts in the tournament but never failed to make an impact, even if it was “holy crap, that thing is massive” (yes I know you have all heard that before).


Out of the tournament my French force came in at 6th out of 40, a very respectable position for an army that many had not even thought about fielding in preference of the major powers.
I have played many games since and with so much versatility I can change the force each time to create a different feel and style. If you’re thinking about a new force look at the French, they have so much to offer and consider such themes as Colonials, Vichy French, Veteran Phoney War style French forces and of course bumbling inexperienced militia.


ANZAC Day, Lest We Forget

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This morning, many of your fellow Bolt Action hobbyists, namely those from Australia and New Zealand woke up and joined the hundreds of thousands of other ordinary people of all ages in the cold darkness and rain before dawn, gathering at local ceremonies, large and small. Why? Well, to remember those men and women who served in war.

On ANZAC day, the two nations take time to remember all those lost in war, as well as thank those who lived through it and carry its scars still. Although it’s a military day, it’s not used to glorify victories in battle, but acknowledge the sacrifices made by ordinary men and women as well as build bridges with enemies of the past. We remember all those who suffered in war.
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Hobby: Soviet Tank Rider Markers

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For several months I have been telling myself, one day I am going to make proper tank riders for my Soviets, so that I don't have to balance models on bases on the backs of my tanks.   These tank riders will be purpose built, and give the impression that they are actually riding and trying to stay on the tank.  They will look like passengers.

After building my Soviet cavalry I took the oppurtunity to believe in myself and make my dreams come true. (Yes! - Judson on behalf of Lachlan) I turned Pandora to the Bruce Springsteen radio station, got out my hobby knife and glue, and started cutting on and assembling plastic.
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Point Defense: The Outskirts, 1 of 2

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One thousand points of British troops defended the outskirts of a European town against a German counterattack in a Point Defense recently.


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Review: Warlord Games USMC Plastic Box

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Hello guys and girls. (Tobu of The LRDG is here to bring you some more Marine madness - Judson)

I was fortunate enough to score a box of the new Warlord Games US Marine Corps plastics at Conquest last week and thought it was my duty to bring you a review. So load up that Thompson, cut off those sleeves and let's ram this LVT straight into the thick of it. Semper Fi!



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How to Run a Multi-Player Bolt Action Game in the TL;DR Era

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As we start war gaming, we play with just one other opponent at a time and everything is great.  But, then comes the time when we would like to try a multi-player game to get that feel of larger forces and extra players, to make a special day of it all.

Unfortunately, while most multi-player games are enjoyable, they tend to take forever, are often not completed in time, and there are large patches of inactivity waiting for other players.

At the Demo Gamers, we think we have a solution to this problem.

We have played with 4 and 6 players, but still completed a full 6 or 7 turn game in two to two and a half hours.  This also has the bonus of the same tension building of a normal 1,000 point game and frantic last move charges and rescues.  Start with the normal fun and excitement of a typical Bolt Action game, but add in the additional challenges of more players. Yeah!

So how did we do it?

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Hobby: M3 White Scout Rota Razvedki

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Soviet Rota Razedki were reconnaissance troops that were used to scout out enemy positions and exploit break throughs.  Mounted on a variety of fast, lightly armored vehicles, the men of the Rota often found themselves in the thick of the action.   Ever since I got my M3 White Scout Car I have wanted to fill it with Rota Razedki, one of my favorite Flames of War units.  As soon as I finished my tank riders, I got to work on making passengers to fill the seats of my M3.  


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Review: Baker Company Early Russians

Point Defense: The Outskirts, 2 of 2

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